TextureFast for 3D Environment Artists

Get production-ready PBR textures in seconds. Upload a UV model, describe the look, download, so you can focus on what matters.

100% private NDA-safe Up to 4K texture maps No training on your assets

Challenges 3D Environment Artists face

Tiling and trim work repeat forever; creative time gets squeezed

  • Large environments need variety without hand-painting every surface
  • Tiling, trim sheets, and hero assets all need to read as one direction
  • Keeping art direction consistent across levels takes constant rework

Why 3D Environment Artists use TextureFast

  • Tileable and trim-sheet friendly: describe once, get consistent sets
  • PBR outputs (albedo, roughness, normal) for any major engine or DCC
  • Change material variation and mood across levels without starting from zero
  • Fits existing pipelines: use for hero assets or to fill variety gaps

How it fits your workflow

Import PBR maps into Blender, Unreal, Unity, or your DCC. No custom setup.

  1. UV unwrap hero props or prepare trim/tile UVs
  2. Generate base materials and variants in TextureFast
  3. Export PBR maps and add them to your environment kit
  4. Iterate on mood and material variation without redoing everything

Ready to texture in seconds?

Join other 3D Environment Artists saving hours with AI-powered PBR textures.

Generate Environment Textures