TextureFast for Unity Developers

Get production-ready PBR textures in seconds. Upload a UV model, describe the look, download, so you can focus on what matters.

100% private NDA-safe Up to 4K texture maps No training on your assets

Challenges Unity Developers face

Manual texturing and hunting for PBR assets eat into dev time

  • Art style drifts between assets when sourcing from different places
  • Deadlines shrink while scope grows; no time for hand-painting everything
  • URP/HDRP material setup and tuning take hours per asset

Why Unity Developers use TextureFast

  • PBR-ready outputs (albedo, roughness, metallic, normal) drop into URP/HDRP with no extra setup
  • Texture once and reuse across LOD levels so your pipeline stays simple
  • Same prompt tone keeps characters and environments visually consistent
  • No Substance or external pipeline; fits small teams and solo devs

How it fits your workflow

Export FBX for Unity with PBR-ready materials. No extra conversion.

  1. UV unwrap in Blender or your DCC
  2. Upload the model to TextureFast and describe the look in plain language
  3. Download albedo, roughness, normal, ready for Unity
  4. Import FBX and assign materials in URP or HDRP

Ready to texture in seconds?

Join other Unity Developers saving hours with AI-powered PBR textures.

Create Your First Game Texture